Here’s a post to get this blog started.
In class we’ve been talking about root finding schemes such as the Bisection method, Newton’s method, etc., and how they can be used to evaluate functions such as sqrt(), invSqrt(), etc. That’s fine, but what would you use if you wanted a really fast implementation of […]
Archive for January, 2008
Quake3’s fast invSqrt()
Tuesday, January 29th, 2008 10:54 pm
Written by: fantasticfloat
Welcome to CS 322 (Spring 2008)
Tuesday, January 29th, 2008 9:31 pm
Written by: fantasticfloat
Welcome to the course blog for CS 322 “Introduction to Scientific Computing!” This course covers a wide variety of scientific computing concepts and numerical methods, and, through this blog, we will establish some of their connections to the real world. Topics should be interesting and related to numerical computing in some way. Posts […]
Posted in Topics: Education






Posted in Topics: Education
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