Source: http://graphics.ethz.ch/teaching/imagesynthesis_06/miniprojects/p3/index.html
This project is nearly similiar to the goal of our project, Partical Advection. However, the project described takes it much further than we are required to. The flame and smoke is rendered in three dimensions using velocify fields based on 3D Navier-Stokes equations. They use differential fields to not only […]
Author Archive
Rendering Smoke and Fire in Real Time
Sunday, April 27th, 2008 10:36 pm
Written by: faurik
Parallel QR factorization
Friday, April 4th, 2008 9:52 pm
Written by: faurik
Reference Article:
http://scitation.aip.org/getpdf/servlet/GetPDFServlet?filetype=pdf&id=SJOCE3000008000006000899000001&idtype=cvips&prog=normal
(Note: The article is a little beyond my math backgroud, but I will do my best to summerize the results.)
After completing Project 1, and working on project 2, it’s become painfully obvious that Matlab suffers from an inability to run on multiple cores. With todays computers, 2 processors is a standard, with […]
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Distributed Root finding to search for near-Earth objects
Thursday, March 6th, 2008 10:25 pm
Written by: faurik
The project “Orbits@Home” is a distributed project that will compute if near-earth objects will collide with the earth. The project was first published in November of 2004. The project recently finished installation of a server on BOINC, or Berkeley Open Infrastructure for Network Computing, on March 4th, 2008 (this past Tuesday).
The reason for […]
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