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Recursive Ray Tracing

The first project of this class was about a small part of ray tracing. Here is a description of another method used for ray tracing, a recursive algorithm.
The basic idea is identical in the root finding project: shoot a ray, find the first one instance intersecting with the light. And it finds all the objects […]

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Excel as a 3D game engine

There are many popular 3D game engines, such as “Source (used in Half Life 2), Unreal Engine (Unreal Tournament), idTech 4 (Doom 3), CryENGINE2 (Crysis) or Clever’s Paradox engine.” However, Microsoft’s Excel could be a fresh and good 3D game engine. Generally used only as an office tool, Excel has been highly underestimated as a […]

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Rouding Errors in Currency Conversion

Foreign money exchange is one of the fields we can see how rounding error and floating point number works. As currency conversion directs from one currency to another and vice versa, it involves reciprocal of the currency rate (for example, while 1 EUR = 1.47310 US Dollar, 1 US Dollar = 1/1.47310 EUR = 0.67884 […]

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