Author Archive

Steganography

Principal component analysis (PCA) has found a broad range of applicability in questions of digital content protection and data hiding.  The field of steganography, in particular, relies upon PCA as a means of embedding one stream of data (for example, a watermark, or a copyright indicator) into another stream of data in a way that […]

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Network State Interpolation

One prominent use of interpolation is in the propagation of world state in networked games. While interpolation is used to a degree in networked games with small numbers of players, it is of less importance here than in the case of MMORPGs, where issues of scalability prevent broadcasting every change in world state to […]

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Particle Swarm Optimization

One class of problems that poses significant challenges to computer scientists is image processing and enhancement, particularly for subsequent use by machine learning algorithms. Detecting edges and paths reliably, despite relatively poor-quality source images taken at high framerates by cameras onboard robots, for example, is crucial if any sort of pathfinding algorithm is to […]

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